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Elve Sorrow
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Posted - 2005.05.02 16:16:00 -
[1]
Drone space please. Both the Sacrilege and the Zealot should have 1.000 m3. **** diversity, bring on balance.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 17:23:00 -
[2]
I was going to write something constructive but FireFox didnt agree and i cant be assed doing it.
From both an RP perspective and just the coolness factor, i would agree with you Meridius. Hell, i would give it 6 turrets, like the Maller should've had all along anyway. Different argument.
However, from a balance perspective, drones would be better as it gives you an option to deal with frigates. Beams cant do that, pulse need a web to land a hit once in a blue moon.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 19:22:00 -
[3]
So, bare with me here, you think it should not be fitted with Heatsinks?
/Elve
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Elve Sorrow
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Posted - 2005.05.02 19:33:00 -
[4]
Except, for a blaster boat not to get within its optimal, you would need an MWD and a Web of your own. And hey, then ya might aswell go point blank eh?
/Elve
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Elve Sorrow
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Posted - 2005.05.02 19:42:00 -
[5]
Yea, thats coz a single Medium Beam II takes 18 grid.
And MWD hurts a Zealot ALOT more then that shiny Deimos.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 20:11:00 -
[6]
Originally by: Letifer Deus Lots of numbers but no experience.
You fail to see something. Once a single Taranis gets on that Zealot, Zealot dies. Once a single Taranis gets on that Deimos, the Deimos laughs at it and kills it with drones.
As for fitting 4 Med Beam IIs on a Retribution. You cant without a MAPC. But, the Wolf, Enyo and Harpy can all fit 4 of their biggest longrange guns and have grid spare.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 20:29:00 -
[7]
Those other Interceptors can actually fit a web though. :|
Although, i think a Crusader isn't that bad. Needs a bit of skill, but it works fine if you know what you're doing.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 20:31:00 -
[8]
Yea. So within a Taranis' web range, without a web yourself, you can pretty much forget about killing that Taranis.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 20:33:00 -
[9]
Originally by: Gariuys
And that's probably cause a standard deimos setup is well perfectly setup to take care of interceptors, if zealot would run a similiar setup... goodbye taranis.
Oh i know. The point im trying to make here is a Zealot has only its guns. The Deimos has another way of defense, ie drones.
Originally by: Letifer Deus
-Yes, thorax is overpowered, nerf the drone bay.
So you want to nerf the only semi-usefull cruiser? Boost the other to the Thorax's level, rather.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 20:47:00 -
[10]
Heavy Beam IIs will not hit a webbed Interceptor. Not will 720mm II nor will 250mm II. That is a fact i can accept. But the Deimos and the Muninn have another way of dealing with this, Zealot does not.
And please. Carrying cap charges would defeat the entire purpose of the no-ammo argument. I could live with having to use cap charges, but they'd need some work to last longer then a single fight, and lasers would need a boost to make up for having to use ammo. Do i need to link you to all the threads saying lasers use no ammo and have to pay for it?
I've better things to carry in my hold, and they don't involve cap charges nor loot.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 20:50:00 -
[11]
Right, now pulse lasers are suddenly shortrange. :|
Pulse lasers are medrange guns, if they have to use both an MWD and a Web, which shortrange guns have to aswell, you might aswell start fitting shortrange guns. I could remind you though that my suggestion for pulse changes was making them like blasters. Ie, 4km optimal, slightly higher tracking and damage.
/Elve
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Elve Sorrow
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Posted - 2005.05.02 21:54:00 -
[12]
Ok, fine. So remove the -10% cap use per level and give every single amarr ship a new bonus. I'm all for it, it's a boring bonus anyway.
For the love of god, even our Missile boat had this bonus untill last patch which fixed this. (It's still crap, but thats a different matter.)
/Elve
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Elve Sorrow
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Posted - 2005.05.03 12:28:00 -
[13]
Just a question.
Why are you comparing Blasters with Antimatter to Heavy Pulse with Infrared (Radio, if its not on a HAC)
Whats the range with Heavy Ion IIs, on a Deimos with lvl4 HAC and using Iron ammo? (I know Zealot gets roughly 37 with HAC 5)
/Elve
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Elve Sorrow
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Posted - 2005.05.03 12:35:00 -
[14]
Yes, and Amarr are famous for turrets. 
/me points at Zealot /me points at Deimos /me points at Muninn
/Elve
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Elve Sorrow
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Posted - 2005.05.03 12:42:00 -
[15]
Edited by: Elve Sorrow on 03/05/2005 12:43:18
Originally by: Kaeten Is it my fault you get caught within 10km of webbing range of a demoius. Instead fit the following things to counter, web & mwd. And also try not to get close. Your asking for death if you get close to a demios, warp out if hes close. I don't beleive how lazy amarr pilots are 
So, to counter the downsides of a shortrange setup, i have to start fitting thesemyself. Yes, that makes sense.
/Elve
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Elve Sorrow
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Posted - 2005.05.03 17:23:00 -
[16]
Originally by: Sangxianc
Originally by: Elve Sorrow I've better things to carry in my hold, and they don't involve cap charges nor loot.
Exotic dancers ftw \o/
Who told you that? 0.o
/Elve
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